MindWave:
Solution: For next week, we all plan on making a rough concept map of our video game. We want to choose a genre and come up with a basic storyline. We also want to come up with a way to implement biofeedback into the video game in order to make it more difficult. Because we have not ordered MindWave yet, we will all be working on the rough design for next week.
Problem: Because we've been focused so much on biofeedback, our team has forgotten about the most important aspect of the project: the game itself.
Solution: For next week, we all plan on making a rough concept map of our video game. We want to choose a genre and come up with a basic storyline. We also want to come up with a way to implement biofeedback into the video game in order to make it more difficult. Because we have not ordered MindWave yet, we will all be working on the rough design for next week.